Pathfinder 2E Story: The Infamous TPK Module

  Views 921,611

Puffin Forest

8 months ago

Hello Everyone! This is a story from my Pathfinder game when we played the module Doomsday Dawn. I talk about the chapter "The Heroes of Undarin" which has a variety of scenarios, one of which is a surprise TPK game. Hope you guys enjoy!
"Sunshine Samba" by Chris Haugen

Comments
Paizo
Paizo 8 months ago
Hi Puffin! Thanks for checking out the playtest module. During its run, the players really helped us out by stress-testing our systems and providing enough feedback to improve the final release of Pathfinder Second Edition. If you'd like, we'd love to send you a PF2E Adventure Path to try out. I'm sure your entire party won't die as horribly this time ;)
Legend Dairy
Legend Dairy 11 days ago
I hadn't even heard of pathfinder before I saw this video, and I already love this company
Matt D
Matt D 25 days ago
Oh hey! Now I have someone to complain to. I hate pathfinder. Both editions. It’s over complicated and completely breakable without even trying. Literally everything in the game is either stupidly broken or completely useless. I will never play it. That is all.
tim oliver
tim oliver 2 months ago
@Puffin Forest I thought you hated 2e? Your review video a month ago was pretty negative. What made you change your mind?
Depressed Dice
Depressed Dice 4 months ago
Yoooooo, it’s actually Paizo :D I’d play pathfinder, but I don’t got enough money for any module, and idk where to buy it
Arun Radhakrishnan
Arun Radhakrishnan 4 months ago
@Kuality I'm confused... do you think 6 level 6 PCs SHOULD be able to defeat a level 20 monster? Because that... seems ridiculous. A Pit Fiend, General of the Armies of Hell, is going to take a little more than six dudes and a bunch of optimism to eliminate. As written in the CRB, a Boss-level challenge for any group depends on the level of the party. A group of level 6 PCs should be fighting something around 9th level for a difficult but winnable boss fight.
Tripp E Lewis
Tripp E Lewis 5 hours ago
puffin that is the name of my fathers boat!
the duke
the duke 4 days ago
Yaay I've finally heard about another freaking alchemist
Robyn
Robyn 5 days ago
I would play this by allowing the players to level up when they gained the experience necessary and see if they can survive lol
Michael Tanner
Michael Tanner 5 days ago
BANG ON. about the power levels!
Drake pendragon
Drake pendragon 7 days ago
I played Pathfinder but when 2E was announced and they opted to push woke identity politics into the core book preview I opted to say screw them.
Hunter McCaskill
Hunter McCaskill 8 days ago
"Hey guys, let's run a one-shot where you're all level 12!" "Oh, awesome! What's it about?" "Do you remember the show '1000 ways to Die'?"
Patrick Lantz
Patrick Lantz 10 days ago
I'll run this with you
Danny Avarice
Danny Avarice 10 days ago
One thing that I've learned from playing RPG's, is to never, and I mean NEVER, trust or underestimate a CR for monsters.
Dero
Dero 12 days ago
sounds fair
Bernt Coe
Bernt Coe 16 days ago
I have played 1, 1E pathfinder game I want to say I was a fighter like class with a will-o-wisp I name Jakub and we fought goblins? I do not remember it well
Nhan Nguyen
Nhan Nguyen 22 days ago
I thought when they where shadowing the picture of the pool I thought it was full of mercury
Dread Clown
Dread Clown 24 days ago
Pathfinder 1st ed. was the system for people who liked combat rules(albiet poorly compiled).Starfinder and 2nd ed failed at providing robust options and balanced combat for being a dnd niche system.
pookahdragon
pookahdragon 24 days ago
Cool
iZwhs
iZwhs 26 days ago
I’ve been watching your videos for a while but recently I subscribed because I wanted to support you. None of my friends play D&D but it’s been a while I wanted to try it. I live in Greece and I don’t think it’s very popular here. So my question is. Is there a way for my to play online or something like that? Thanx in advance for anyone who might answer
TreantBalewood
TreantBalewood 29 days ago
Purple Worms can actually swim just fine, but they don't like it because it leaves them mostly blind (tremor sense)
Sample Text
Sample Text Month ago
Having recently watched a few "bits" of a certain Justice League movie, I feel sad hearing about this whole "inevitable death" scenario.
Fyrewolf
Fyrewolf Month ago
So I agree that you should tell the players if its a tpk. As a player, I get really invested in the characters I make, so them being killed off no matter what really sucks.
Hunter Winstead
Hunter Winstead Month ago
Modules suck make your own thing
cat gath
cat gath Month ago
The party survived the tpk. Because of what they had to put up with they all decided to quit adventureing and settled down in various places. Living mostly happily.
Eddy 7
Eddy 7 Month ago
This sounds fun
elsydeon666
elsydeon666 Month ago
I loved that module. It was also a test of player damage output, as murdering stuff is a very effective form of defense.
Will E
Will E Month ago
"Hey guys, we're gonna test the absolute limits of player characters in the ultimate stress test, make the best characters you can! Also, dont get attached to them because they're meant to die!" Why would anyone not think that sounds fun for a PLAYTEST
Crazy Gamer
Crazy Gamer Month ago
Man I want to play dnd but I don’t know where to start. Is there like online dnd games or anything? Because I don’t know of any places near me that are a dnd type store to do some adventures in
Talisman Stryke
Talisman Stryke Month ago
Good god, that is brutal as hell.
Corrugate Industries
Corrugate Industries Month ago
Comment for analytics
• Bluehydra •
• Bluehydra • Month ago
Pathfinder 2E is really great! however all casters are much more support focused and less damage focused than they wereon Pathfinder 1E. Does anyone have any thoughts or house rules in regards to this? Im trying to figure if i should make adjustments because last 2e campaign i ran, no one took casters because of this reason.
Phoenix Arts 283
Phoenix Arts 283 Month ago
what this dungeon is in a mutshell if you are gonna kill the party then you may as well do it properly by throwing 36 enemies at the players with each one more powerful than the last and yes I counted
Manuel Menendez
Manuel Menendez Month ago
I think that making monsters double in power every 2 levels or so is insane. It really kills the chance for cool stories and epic things to happen.
Claus Jensby Madsen
Claus Jensby Madsen Month ago
Dungeons and dragons also has a TPK module. I can't remember the name if it. Its purpose is to nuke an OP party in a "legitimate" way, so you can start over, or something like that.
Unborn Heretic
Unborn Heretic Month ago
Id love to play that module as like a power gaming challenge with tons of strategy and the players knowing whats gonna happen before hand. Like a WoW raid.
Tristan Hall
Tristan Hall 2 months ago
puffin hates puns will kill because of them good to note
Nathaniel Thomson
Nathaniel Thomson 2 months ago
I swear this tpk module is the exact same plot as the last spell, wouldn't be the first time an inde game stole it's plot from an RPG.
Koe Mathis
Koe Mathis 2 months ago
WTB more pathfinder content.
Austin Prince
Austin Prince 2 months ago
I love that one character who keeps making lame jokes and smiling after and Ben proceeds to kill him
Chris Tunnell
Chris Tunnell 2 months ago
I don't know, I think it sounds like it would be fun. I'd play it. They're one off characters, doing a heroic sacrifice/blaze of glory kinda fight... Why not?
Imri Sizara
Imri Sizara 2 months ago
I have to say, it really bothers me, that you speak about 12 mummies but there are only 11 in the video xD
spehizle
spehizle 2 months ago
Worst TPK I ever ran: Shadowrun 5th edition. Party was hired as extra muscle by a vampire hunter. to take out 3 vampires hiding underground in an abandoned amusement park. I had underestimated the party's capabilities, and they had cakewalked through all combat and trap challenges. Final boss time, and I wanted to challenge them a bit. So I beefed up the final vampire a bit with some extra magic and prep time. I went too far. Vampire Mage was behind a rating 20 Physical Barrier spell sustained by a ritual, and had five Force 16 Spirits of Man bound, each with the spell Turn to Good memorized. Party walked in, failed to penetrate the barrier, than each spirit manifested and instantly incapacitated the party. They were stripped of all armor and gear (including ripping out all cyberware), bound in iron maidens, and then immolated one by one. I kept expecting them to have a killer app, an ace in the hole surprise. They did not. I think they're still mad at me.
Trollololol
Trollololol 2 months ago
ok i was chatting and happend to look over to see a caricature getting shit on........ i lost it....
Mark Mylabris
Mark Mylabris 2 months ago
Well, dont know about PF lore, but in DnD sea there were a different aquatic version of purple worm, but with same stats. Its explained that this is the purple worm, but water washed away they ooze, that makes their skin purple
Corey Kinard
Corey Kinard 2 months ago
Sounds like something that would happen to anyone foolish enough to try and enter the Great Tomb of Nazarick. Deservedly so. Worms.
Welcome to Geektown
Welcome to Geektown 2 months ago
Having just finished watching/listening to your Strahd campaign replay, I have to ask: Was the alchemist played by the same player as Gouda?
ArtificialDragon
ArtificialDragon 2 months ago
I guess you could say, this was a total party killer XD
Zakumei
Zakumei 2 months ago
okay this module sounds tough as nails... but hear me out... what if you did it with a level 20 party of 6 or 7 It would be like Wave 666 of MvM. You could even home-brew some magic items designed to help them take on a hoard mode like this. I would LOVE something like that. just a brutal gauntlet of impossibly difficult NPC's meeting in the middle against all-powerful, indomitable Player Characters. i think that could be a lot of fun
Skaven Misinformation Agent
Skaven Misinformation Agent 2 months ago
As a dark souls fan the tpk module seems like a pretty fun time
JKwak
JKwak 2 months ago
imo a nerfed version of the tpk module where you dont tpk sounds like a good story hook if you change the ending a bit
FatCat808
FatCat808 2 months ago
I guess the rule about not punishing players with in-game mechanics doesn't apply if its in response to terrible punnery.
What'sInTheB0X
What'sInTheB0X 2 months ago
The player did player who had his mouth and eye open from shock during the fecal ooze attack have to roll a con save against poison or disease?
Lagiacrus
Lagiacrus 2 months ago
4:16 "Rocs fall, everyone dies." It was a perfect setup...and you wasted it
Jordan Shultz
Jordan Shultz 2 months ago
I’m one of those that watch but don’t play 😅
Nicholas Eden
Nicholas Eden 2 months ago
I'd definitely be down for playing this, seems like it's just one session.
That Cube Guy 2000
That Cube Guy 2000 3 months ago
does any1 know gud tips 4 noobs of pathfinder (literally played once 3years ago and dont remeber much)
GreameCheese
GreameCheese 3 months ago
"Mr Fecal ooze, is that a mouth or a butt?" _Fecal Ooze_ : *Yes*
Lewis 32
Lewis 32 3 months ago
My character is the villan of most campaigns because I have a cult were I never die.
Trüffeltroll 666
Trüffeltroll 666 3 months ago
3:00 drawing something in cube shape explains the "double all sides" stat stuff really well
Bronze Dog
Bronze Dog 3 months ago
I wonder if somewhere there's a group that lasted right up until that final monster, too exhausted to fight back.
Zack
Zack 3 months ago
Easy, just use sticks to snakes
Johan Hilbig
Johan Hilbig 3 months ago
2 to the forth power times 5 with a 10% bonus... results into 12... and not 50 ;D
AzuriteT3
AzuriteT3 3 months ago
7:48 DESU!
Melon doggo
Melon doggo 3 months ago
I'm somehow simultaneously puffin and the alchemist at once
John Kackley
John Kackley 3 months ago
Is it just me or did the beginning of that first module just get shoe horned into random spots in everyones campaign
Will Kinzie
Will Kinzie 3 months ago
who keeps making the puns?? i want to meet this person
Lazertops 64
Lazertops 64 4 months ago
By the athourity how in all of the realms is anyone supposed to survive all of that!!
Anthony Ugarte
Anthony Ugarte 4 months ago
OMFG dude. The shit puns joke was slightly funny the first time. I didn't even finish watching the video because of that shit. Paused at 4:25 and I'm done.
magicalfluffybunny
magicalfluffybunny 4 months ago
I'm not even sure how I stumbled on your channel but I'm glad I did. You make me LOL for real
Zyggy Baranowski
Zyggy Baranowski 4 months ago
As a first edition Pathfinder player, I can tell unless you have a party of six level 10 players or higher, there is no way you can survive this module. Spells will run out by the slime, HP will dwindle shortly after, then you get your cheeks clapped.
M Balazs
M Balazs 4 months ago
5:36 penultimately its not the GM-job to decide the fate of the characters but the worlds, a gm job is to simulate the world as realistically as possibly and as he/she can. If player dos not understand his/her choice was the reason he died and it was causal, is properly do DM ing. There is no DM in the world, the DM controls the world like he is not there. If controlling world its NPC-s beleng more powerful than gods above NPC's while entertaining your friends is not satisfying to you on its owns, don't be a DM. Want to partake in adventures? Add in an NPC or DM character and don't be biased to it, that's fair if you can do it. People are there to have fun, and regardless of level or class no one likes to die. So its not your place to decide the mission will be fail and the ration of success alone, ask your player do they want a easy (no death), normal (75% they win no death)hard(someone will die), very hard (TPK ads 90% and if no one dies you did a pore job), impossible Hard (you new job as DM is to ruin, torture, and kill them). and if you feel like mixing it up give them the option "Do you guys want to do this mission its Hard? " let them accept it at their own risk. (if you are non biased to you it should be fine if thy win and have good time) I only have one iron rule if DM, if someone dies thy can be told why and how thy ended up dead.
M Balazs
M Balazs 4 months ago
1:00 ~ Rage quit XD
Xander Vampire
Xander Vampire 4 months ago
What's even the point of a TPK module? Even when play testing, it just seems like a complete waste of time. Campaigns that are designed to be practically/literally impossible to beat should only ever happen if you have the worst GM ever who has no idea what they're doing. It reeks of awful writing and laziness on the part of the writer. It'd be like buying a video game but after the tutorial, it gives you an automatic game over and uninstalls itself every time. The entire playerbase would demand a refund or sue them and rightly so. Of course, you don't want it to be too easy either but you need to at least give your players a reasonable chance of succeeding. Otherwise, why would anyone play the game at all? They aren't even playing a game at that point. It's just the GM reading them a crappy story which they have basically no control over. I'd probably check out the minute I found out about it. I've got much better things to do with my time than pointlessly going through the motions when it makes zero difference if I'm there or not. Either way, the module isn't going to change at all because the whole thing is stringently planned out with no room for meaningful choices or deviations.
Conrad Flanagan
Conrad Flanagan 4 months ago
4:22 can't believe he chose that over 'looks like it hit ROC BOTTOM'
Not Important
Not Important 4 months ago
We used to run TPK adventures on halloween as a one shot. It was usually the "winner" was the last one standing. Everybody in the party eventually died, but it was fun, because it was a "see how far you can get" kind of situation.
Morkys Mainline
Morkys Mainline 4 months ago
That is a DECENT Oney impression my dude
Chase Novak
Chase Novak 4 months ago
God, I remember I finished a test early, so I asked my teacher if I could do something on my computer if I had headphones on, so I booted up this video, it was a week before quarantine hit my area, none of us really thought it would get this bad, we were all so naive.
Alastair Roche
Alastair Roche 4 months ago
Pathfinder TPK module exists: Also pathfinder TPK module: haha TPK go pfffffttt
Mouse Trap
Mouse Trap 4 months ago
I'm having trouble figuring out what the fuck this TPK module actually tests or proves.
Whatever I feel like
Whatever I feel like 4 months ago
My favorite running joke is how much Ben dislikes puns
Roland L.
Roland L. 4 months ago
Me when my party is pissing me off:
guardian TKO
guardian TKO 4 months ago
disappointed there wasnt a ROC bottom joke
SpunkyJerky The Spaz
SpunkyJerky The Spaz 4 months ago
All this crazyness is why I stick to first and second edition AD&D.
lordguy5
lordguy5 4 months ago
So puffin, how is it knowing the pinnacle of your animation prowess was from 0:53 to 1:02 ? You can't ever make something better than that, sorry.
Trent Green
Trent Green 4 months ago
Problem: Dad joke Solution: 1d6 (or 1d8) points of psychic damage
sol ky
sol ky 4 months ago
that bad reputation the group got, i feel like it is well deserved. What, they just straight up simply refused to play the TPK module ?
DamnHippies
DamnHippies 4 months ago
I bought the pathfinder core rulebook and horror adventures with nobody to play with. Like I’m for real gonna play by myself lol
DoctorMagoo111
DoctorMagoo111 4 months ago
I could see the TPK module being worth doing and fun if how well the party does had a positive impact on the main party. It's like a side-plot survival game rather than a tabletop RPG session.
Logan Brown
Logan Brown 4 months ago
Man, that pun guy should play tanks
Zephyr Strife
Zephyr Strife 4 months ago
The group really has to be in the right mindset for a tpk module... you really do have to let the players know "Hey guys, this module is literally designed to kill your characters... think of it like Nazi Zombies in Black Ops... But even more power. So... make a few throwaway characters and see who makes it to the end!"
sirfancypants Mcgee
sirfancypants Mcgee 4 months ago
I was waiting for John wick to show up
Hatecaster
Hatecaster 4 months ago
It's funny, because I was a part of basically what was a TPK game that lasted for like, two years. It wasn't for D&D though, it was for battletech. Basically, the gist of it was that there were two sides: The inner sphere and the clans, and the clans are invading. The inner sphere guys are on a planet, and the clan dudes are in orbit just dropping down their tons of stuff on the inner sphere guys. The Inner sphere guys, of which I was on the side of, honestly did not stand a prayer of a chance in the long run. We weren't supposed to, anyways. We did. That is why it lasted two years. We went down eventually but not without one HELL of a fight. We did embarrass the crap out of the clan players in the process. So mission accomplished. TPK modules, from my perspective, are designed to challenge the players on the losing side, and if anything are a damn good way to learn valuable lessons so that you don't get TPKed in a -actual- game.
jake whit
jake whit 4 months ago
i literally just sat down to have dinner and put this video on... next minute fecal cannon spray!!! lol
Ander Walsh
Ander Walsh 4 months ago
aren't lichs, like 21st level or is that just dnd
Merlin ORKO
Merlin ORKO 4 months ago
and the point of playing a rigged game is? broken unbeatable games were shit back in NES and Sega days and are shit now
Mooniowo
Mooniowo 4 months ago
1. i am one of those that dont play the game but watch for the funny storys xD 2. IF i would be playing i would probably enjoy the hacknslash style TPK module :P
Geraint Thomas
Geraint Thomas 4 months ago
Just as an aside is the alchemist also the person who played Gouda?
d b
d b 4 months ago
Sounds like any bad and senseless D&D type module. Reasons why we never used modules from D&D games (they're all so boxy and linear) and why we stopped playing D&D.
Insane Genius
Insane Genius 4 months ago
Forest. I have to ask. Are you a closeted lover of dad jokes?
LakeVermilionDreams
LakeVermilionDreams 4 months ago
Are you aware of how people hate Quick Time Events in video games? Well I hate them even more in videos on USshow where I have to pause and rewind just to read a blurb of text in a call out box that's on screen for a frame or three. I would please ask you to reconsider using that particular method in your videos.
Shaggy Satyr
Shaggy Satyr 4 months ago
As a long time fan of Pathfinder First Edition I have to say... 2E is unplayable to me. Everything feels just so... streamlined. It's painful. I was getting D&D 5E flashbacks in character creation. I knew things were weird when it took me multiple looks at the character sheet just to find my perception. It just feels like a completely different game. Perhaps if somebody had warned my beforehand "Oh btw. The only link this will have to pathfinder's system is the name. be prepared to be confused by unnecessarily changed names and a butchered lore" maybe I'd have taken to it better. If 2E is a game you love them cool. I'm happy you've found a system you like. But the system I like was in 1E and I think that's what I'll stick too. That said. I support Paizo either way.
ArvelDreth
ArvelDreth 4 months ago
Banshees being CR 4 just seems weird to me.
John Tackett
John Tackett 4 months ago
What’s the name
N. Little
N. Little 4 months ago
I actually enjoyed playing this module. While I had created a character with some roleplay depth that never got used in this combat-only module, I knew not to get attached to her because it was the only module she'd be in. She was a monk...and man did I enjoy testing out how monks can interact with that environment in combat! Still really enjoy playing a monk in the final version of p2e, even though its changed a bit, and find it works best if you have a fighter to flank with on the team!
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